A unit can only be selected for this psychic power once per phase. Until the start of your next Psychic phase, each time a friendly SWORDBEARERS VEHICLE unit makes a ranged attack against that enemy unit, add 1 to that attack’s wound roll. If manifested, select one enemy unit within 18" of this PSYKER. Malediction: Empyric Lodestone has a warp charge value of 7. The psyker attaches a subtle warp signature to the unsuspecting target, one that the psychic crews of the Swordbearers’ battle tanks and gunships hone in on with punishing bombardments. Until the end of the phase, each time a friendly SWORDBEARERS unit makes a ranged attack against that enemy unit, add 1 to that attack’s hit roll. Select one enemy unit within 12" of and visible to a SWORDBEARERS PSYKER unit from your army. Use this Stratagem at the start of your Shooting phase. PSYKER units in that Detachment gain the Projection of Purity psychic power, a CHARACTER in that Detachment that is given a Warlord Trait can instead be given the Loremaster trait, and you have access to the Masters of the Word Stratagem, and can spend CPs to use it.
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If your army includes a Brotherhood of Psykers Detachment (excluding Auxiliary Support, Super-heavy Auxiliary and Fortification Network Detachments), then you will gain access to the relevant brotherhood Stratagem.Įxample: A Battle-forged army includes a GREY KNIGHTS Detachment in which every unit has the WARDMAKERS keyword. If a GREY KNIGHTS CHARACTER model gains a Warlord Trait, they can have the relevant brotherhood Warlord Trait instead of a Grey Knights Warlord Traits.Įach brotherhood has an associated brotherhood Stratagem. All GREY KNIGHTS PSYKERS in a Brotherhood of Psykers Detachment know the relevant brotherhood psychic power in addition to any other psychic powers they know.Įach brotherhood has an associated brotherhood Warlord Trait. Such a Detachment is referred to as a Brotherhood of Psykers Detachment.Įach brotherhood has an associated brotherhood psychic power. If your army is Battle-forged, units in GREY KNIGHTS Detachments gain access to the following Brotherhood of Psykers rules, provided that every unit in that Detachment (excluding AGENT OF THE IMPERIUM, UNALIGNED and HONOURED KNIGHT units) is from the same brotherhood.
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Certain abilities that are common to many units are only referenced on the datasheets rather than described in full these abilities are described below. You can find out more about Battle-forged armies in the Warhammer 40,000 Core Book.Ī unit’s datasheet will list all the abilities it has. If your army is Battle-forged, you cannot include units from two different brotherhoods in the same Detachment. You can find out more about brotherhoods here.Įxample: If you include a Grand Master in your army, and you decide he is from the 4th Brotherhood, the Prescient Brethren, his keyword becomes PRESCIENT BRETHREN and his Rites of Battle ability reads ‘While a friendly PRESCIENT BRETHREN CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.’ The different Brotherhood keywords you can select from are: SWORDBEARERS BLADES OF VICTORY WARDMAKERS PRESCIENT BRETHREN PRESERVERS RAPIERS EXACTORS SILVER BLADES. When you include such a unit in your army, you must nominate which brotherhood it is from and then replace the keyword in every instance on its datasheet with the name of your chosen brotherhood. With a few notable exceptions, all GREY KNIGHTS units are drawn from a brotherhood. This is a keyword that you can select for yourself, as described in the Warhammer 40,000 Core Book, with the guidance detailed below.
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The majority of datasheets in this faction have the keyword.